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Fixed a few various crashes and minor issues.Fixed ammunition boxes not being force-grabbable sometimes.The annoying " ting1.wav missing" message should now stop appearing.Untested support for new mesh/texture/audio formats.More robust networking, should also work through NATs.Added VOIP communication for multiplayer.Added dedicated server support via the -dedicated flag.Partial manual code merge from quakespasm-spiked.If weapon reloading is disabled, the ammunition counter will just show all ammunition for that weapon. Most weapons now have a "physical" ammunition counter on them, which tells the player how much ammunition is in the clip/magazine and how much is in the reserve.Controller bindings are also available, in case someone wants to reload weapons by pressing a button.make all holsters eligible for reloading) or completely disabled. Most weapons now have a clip/magazine which can be reloaded by physically moving the weapon to the player's hip holsters.Please make sure to carefully go through the README before installing and playing Quake VR.
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